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Casino Poker Room Rules

Our exciting poker room features games such as Limit Hold ‘Em, No Limit Hold ‘Em, Limit Omaha High/Low and Pot Limit Omaha. Be sure to present your mychoice® card to earn comps and special offers.

Win $50 every half hour during our High Hand Giveaway in the Poker Room. Win a share of over $500 per day, every half hour on Wednesday, Thursday and Friday from 7 p.m. Ask your poker dealer for more details.

  1. This rulebook was designed to cover the many possible scenarios and circumstances that may come up in the Poker Room. A guest’s presence in the Poker Room means that they agree to abide by our rules and procedures. By taking a seat in one of our games, they are accepting our management as the final authority on all matters relating to that game.
  2. Four-max poker will be the standard in Las Vegas poker rooms when casinos first reopen. The Nevada Gaming Control Board released health and safety policies Friday afternoon for Silver State.

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Bring your 'A' game to the only 34-table live poker room in Columbus, featuring Omaha, Texas Hold'Em and much more!

Unsure of how to play? Check out our list of poker rankings, featured games and how to play them, as well as a list of the limit and no limit games, blinds, and buy-ins we offer.

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Hours

Casino poker room rules and regulations
  1. It is the player’s responsibility to protect their hand at all times.
  2. One player to a hand. A player may not seek advice as to the play of their hand.
  3. The English only rule will be enforced.
  4. Player’s cards must remain in plain view of the dealer and other players at all times.
  5. Cards speak for themselves.
  6. Verbal declarations in turn are binding. Other verbal declarations may be binding.
  7. The poker room is not responsible for chips or cash left on the table in the player’s absence.
  8. The player is responsible for turning his/her hand over at the showdown.
  9. The best five cards determine the winning hand.
  10. Every game has a minimum buy-in. Short buys are not allowed.
  11. Check and raise is permitted.
  12. All games are “table stakes” meaning all chips must remain on the table and in play, until the player leaves the game. When cashing out, a player may not return to the same table for 60 minutes, unless he/she buys-in for at least the amount with which he/she had previously left.
  13. A bet and three raises will be allowed each betting round in limit games. There will be an unlimited amount of raises in no-limit games.
  14. If a betting round begins with only two players, there is no limit to the raises allowed.
  15. No string bets allowed. In limit games if a player puts in half the required raise, he/she must complete the raise. In no limit or pot limit games, any amount less than a full raise will be considered a call, unless the player is all-in.
  16. No splashing the pot.
  17. Only one live straddle (live bet) is allowed in limit, no-limit, and pot limit games. A player may place a live straddle from the position in front of the big blind or from the button position. The button position has first preference to place a live straddle.
  18. Show one player, show all players. If a player shows one or both of his/her cards to another player at the table, the player must show the exposed card(s) to everyone at the table.
  19. There will be no objects allowed on the table other than chips, cards or a reasonably sized “card capper.” Electronic devices may not be actively used while a player has cards and must be kept on the rail or other area off of the playing surface of the table.
  20. Players may leave their seat for a maximum of 3 missed blinds. Upon the 4th missed blind or 45 minutes (whichever is time is greater) a player may be picked up. If a player has zero chips, they have 15 minutes to return. If there is no waiting list and no seat open, a player’s chips may be picked up in order to give the remaining players an opportunity to get a new player in the absent player’s seat. Management reserves the right to pick up players chips and open the seat to waiting players.
  21. “Third Man Walking” rule will be strictly enforced. This means if two players are absent from the table, the 3rd player that gets up from the table may not miss a blind. If that player misses a blind, the seat will be given to the next player on the list.
  22. No smoking (including electronic cigarettes) or chewing tobacco allowed in the poker room.
  23. No rabbit hunting. (A player may not ask to see the “turn” or “river” card if all other players have folded). Additionally, once a new hand has begun, no decision can be rendered concerning the previous hand.
  24. Any player dealt in a hand may ask to see a discarded hand at showdown, if that player has called all bets.
  25. Verbal abuse, disruptive behavior, or vulgarity will not be tolerated.
  26. Any dispute or situation not covered in these house rules will be resolved by Hollywood Casino Columbus Poker.

Management in a manner deemed by them to be fairest to all concerned.

Limit Texas Hold'Em

• $4-$8 Hold'Em Blinds: $2, $4 Buy-In: $40/No Max
• $5-$10 Hold'Em Blinds: $2, $5 Buy-In: $50/No Max
• $10-$20 Hold'Em Blinds: $2, $10 Buy-In: $100/No Max
• $15-$30 Hold'Em Blinds: $5, $15 Buy-In: $150/No Max
• $30-$60 Hold'Em Blinds: $10, $30 Buy-In: $300/No Max

NoLimit Texas Hold'Em

• $1-$2 No Limit Blinds: $1, $2 Buy-In: $100/$400
• $2-$5 No Limit Blinds: $2, $5 Buy-In: $300/$1,000
• $2-$10 No Limit Blinds: $5, $10 Buy-In: $500/$2,000
• $5-$25 No Limit Blinds: $10, $25 Buy-In: $1,000/No Max

Omaha & Omaha Hi/Lo

• $3-$6 Omaha Hi/Lo Blinds: $1, $3 Buy-In: $30/No Max
• $4-$8 Omaha Hi/Lo Blinds: $2, $4 Buy-In: $40/No Max
• $5-$10 Omaha Hi/Lo Blinds: $2, $5 Buy-In: $50/No Max
• $10-$20 Omaha Hi/Lo Blinds: $2, $10 Buy-In: $100/No Max
• $1-$2 Pot Limit Omaha Hi/Lo Blinds: $1, $2 Buy-In: $100/$500 ($5 Bring In)
• $1-$2 Pot Limit Omaha Blinds: $1, $2 Buy-In: $100/$500 ($5 Bring In)
• $5-$5 Pot Limit Omaha Blinds: $5, $5 Buy-In: $300/$1,000
• $5-$10 Pot Limit Omaha Blinds: $5, $10 Buy-In: $500/$2,000

1. ROYAL FLUSH
10, J, Q, K, A all of the same suit

2. STRAIGHT FLUSH
any five card sequence in the same suit (Ex: 5, 6, 7, 8, 9)

Rules

3. FOUR OF A KIND
all four cards of the same rank (Ex: A, A, A, A)

4. FULL HOUSE
three of a kind combined with a pair (Ex: K, K, A, A, A)

5. FLUSH
any five cards of the same suit, but not in sequence (Ex: 2, 5, 7, 8, 9)

6. STRAIGHT
any five cards in sequence, but not in the same suit

7. THREE OF A KIND
three cards of the same rank without a pair (Ex: K, K, K)

8. TWO PAIR
two separate pairs (Ex: 5, 5, K, K)

9. ONE PAIR
two cards of the same rank

10. HIGH CARD
highest card in your hand

A flat disk called the “Button” shall be used to indicate an imaginary dealer.

At the commencement of play, the dealer will deal each player one card face up to determine the placement of the Button. Whoever receives the highest-ranking card will start with the Button.

The Button will move around the table in a clockwise manner after each round of play.

The player to the immediate left of the Button is required to place a Small Blind bet. The player to the immediate left of the Small Blind bet is required to place a Big Blind bet. The amount and number of blind bets will be posted on a Poker table sign.

Starting with the player to the immediate left of the Button and continuing in a clockwise rotation around the Poker table, the dealer shall deal two rounds of cards face down to each player, the player with the Button being the last player to receive a card each time.

Each player in turn, in a clockwise rotation starting with the player after the Big Blind bet, has the option to call, raise or fold. If no player has raised the bet, then the option to raise is given to both Blind bet(s). After the last player has responded to the most recent bet, the betting round shall be considered complete.

The dealer will Tap the table in front of the rack, burn the top card of the deck and place it under the pot. The dealer will proceed to deal three community cards (the Flop) face up in the center of the table.

The next betting round will begin with the option to bet or check belonging to the first player to the left of the Button who has not folded. Each player may, in clockwise rotation, fold, call, raise or, if preceding players have not made a bet, make an opening bet or check. The betting round shall be considered complete when each player has either folded or called in response to the most recent bet.

Upon completion of the betting round, the dealer will again burn the top card of the deck and then deal a fourth community card (the Turn) face up to the right of the Flop.

The next betting round will begin with the option to bet or check belonging to the first player to the left of the Button who has not folded.

Upon completion of the betting round the dealer will again burn the top card of the deck and then deal a fifth community card (the River) face up to the right of the Turn card.

The final betting round will begin with the option to check or bet belonging to the first player to the left of the Button who has not folded.

If more than one player remains in the round of play after the final betting round has been completed, a showdown shall be used to determine the winner of the pot.

Each player remaining in the game will turn their cards over and the dealer will read the cards to determine the highest-ranking five-card high poker hand using, in any combination, their own two cards and the five community cards.

The winner of the pot will be the player with the highest-ranking five-card high poker hand.

In the event of a tie the excess chip is awarded to the first player with cards, clockwise from the dealer Button.

A flat disk called the “Button” shall be used to indicate an imaginary dealer.

At the commencement of play, the dealer will deal each player one card face up to determine the placement of the Button. Whoever receives the highest-ranking card will start with the Button.

The Button will move around the table in a clockwise manner after each round of play.

The player to the immediate left of the Button is required to place a Small Blind bet. The player to the immediate left of the Small Blind bet is required to place a Big Blind bet. The amount and number of all Blind bets will be posted on a Poker table sign.

Starting with the player to the immediate left of the Button and continuing in a clockwise rotation around the Poker table, the dealer shall deal four rounds of cards face down to each player. The player with the Button will be the last player to receive a card each time.

Each player in turn, in a clockwise rotation starting with the player after the Big Blind bet, has the option to call, raise or fold. If no player has raised the bet, then the option to raise is given to both Blind bet(s). After the last player has responded to the most recent bet, the betting round shall be considered complete.

The dealer will Tap the table in front of the rack, burn the top card of the deck and place it under the chips in the pot, and proceed to deal three community cards (the Flop) face up in the center of the table.

The next betting round shall commence with the option to bet or check belonging to the first player to the left of the Button who has not folded. Each player may, in clockwise rotation, fold, call, raise or, if preceding players have not made a bet, make an opening bet or check. The betting round shall be considered complete when each player has either folded or called in response to the most recent bet.

Upon completion of the betting round, the dealer will again burn the top card of the deck and then deal a fourth community card (the Turn) face up to the right of the Flop.

The next betting round will begin with the option to bet or check belonging to the first player to the left of the Button who has not folded.

Upon completion of the betting round, the dealer will again burn the top card of the deck and then deal a fifth community card (the River) face up to the right of the Turn.

The final betting round will begin with the option to bet or check belonging to the first player to the left of the Button who has not folded.

If more than one player remains in the round of play after the final betting round has been completed, a showdown shall be used to determine the winner of the pot.

Each player remaining in the game shall form a five-card poker hand by using two of the four cards dealt to the player and three of the five community cards.

In High-Low Split Eight or Better poker, the player with the highest-ranking five-card Poker hand and the player with the lowest-ranking five-card Poker hand, will divide the pot equally. If there is an extra $1, that chip will be given to the player with the High hand.

In Omaha High-Low Split Eight or Better poker, if none of the remaining players has a low-hand, the entire pot will be awarded to the player with the highest-ranking High Poker hand.

A player may form two different hands of five cards each, enabling that player to contend for both the High hand and Low hand share of the pot.

A player may use the same five-card grouping to make a High hand and a Low hand. An Ace may be used concurrently as a low-ranking card to satisfy a Low hand and as a high-ranking card to satisfy a High hand.

Each poker table shall be restricted to a maximum of eight players. Each player who plays in a round of play may be required to place an ante.

Starting with the first player to the left of the dealer and continuing in a clockwise rotation around the poker table, the dealer will deal two rounds of cards face down and one round of cards face up to each player.

Once each player has received three cards, the first betting round shall begin by comparing the up-card of each player. The player with the lowest card will start the betting round. In the event that two or more up-cards are of the same rank, the up-cards shall then be ranked by suit with the highest to lowest ranked suits in order as follows: Spades, Hearts, Diamonds, and Clubs.

Following the bet placed by the player with the low card, each following player, proceeding in a clockwise rotation, may fold, call or raise the bet. After the last player has responded to the most recent bet, the betting round is complete.

Upon completion of the first betting round, the dealer will bring the chips into the center of the table and burn the top card of the deck and place it under the pot. Starting with the first remaining player to the dealer’s left, a fourth card face up will be dealt to each player remaining in the game. The player with the highest-ranking poker hand showing will initiate the action by betting or checking. If the highest-ranking poker hand showing is held by two or more players, the player closest to the left of the dealershall be required to bet or check.

Following the initial bet or check, each subsequent player, proceeding in a clockwise rotation, may fold, call, raise or, if the preceding players have not made a bet, check. Each player may check until a bet has been made. Once a bet has been made, the next player in the clockwise rotation may fold, call or raise. After the last player has responded to the most recent bet, the betting round is complete.

The dealer will then deal two additional rounds of cards, face up, to each player remaining in the game. Each round will be followed by a betting round. Prior to each round of cards being dealt, the dealer shall burn the top card of the deck and place it under the pot.

If there are enough cards remaining in the deck/stub, each remaining player will be dealt a seventh and final card.

If there are not enough cards remaining in the deck to give each remaining player a seventh card, the dealer may shuffle the burn cards, burn a card, then deal a seventh card to each player. If there are not enough cards remaining including the burn cards to issue a seventh card, the top card of the deck shall be burned and a common card shall be dealt face up in the center of the table. If there is one or no card remaining in the deck when a common card is to be dealt, the dealer shall shuffle the burn cards, burn a card and then deal the common card.

If more than one player remains after the final betting round, a showdown will be used to determine the winner of the pot. Each player remaining in the game shall form a five-card poker hand from the seven cards that they were dealt. The winner of the pot will be the player with the highest ranking five-card high hand.

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Promotions

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Tournaments

Sunday $10K – $10,000 Guaranteed
Sundays 12:15 p.m.
No Limit Hold'Em 20 minute levels
$150 Buy-In: 21,000 chips $10 Add-On: 9,000 chips

Turnt Up Daily
Mondays – Thursdays 12:15 p.m.
No Limit Hold'Em 15 minute levels
$45 Buy-In: 7,000 chips $5 Add-On: 3,000 chips

Bounty Hunter – $5,000 Guaranteed
Mondays 7:15 p.m.
No Limit Hold'Em 15 minute levels
$90 Buy-In: 10,000 chips $10 Add-On: 5,000 chips

Re-Buy Madness ($20 Re-Buys) – $3,000 Guaranteed
Tuesdays 7:15 p.m.
No Limit Hold'Em 15 minute levels
$40 Buy-In: 7,000 chips $10 Add-On: 3,000 chips

Power Stacks – $5,000 Guaranteed
Thursdays 7:15 p.m.
No Limit Hold'Em 15 minute levels
$90 Buy-In: 17,000 chips $10 Add-On: 8,000 chips

Seneca Gaming & Entertainment

1. Seneca Gaming and Entertainment will conduct all games in a manner that meets the highest standards of fairness to its patrons. It is with this in mind that that Seneca Gaming and Entertainment has incorporated certain rules for poker games that are offered to the public.

2. Management and floor persons reserve the right to make decisions that are in the best interest of the game, even though technical interpretation of the rules would dictate a contrary decision.

3. Seneca Gaming and Entertainment provides house poker dealers for all games, but does not participate in actual play of the game and has no interest in the outcome of play.

4. Seneca Gaming and Entertainment is not responsible for the conduct of any player, but retains the right to refuse the use of the facilities to any player.

5. A waiting list will be kept for all poker games. Players may reserve a seat by having their names placed on the list for the game of their choice. Players will be paged when a seat becomes available. An immediate response is expected. Once in a poker game a player may request a table change from a floor person.

6. By taking a seat in a poker game players agree that management has the final word on who may play and the manner in which play is conducted.

7. When players are seated in a poker game they must ante or post blinds as per type of game being played. If a player is dealt in by dealer error then the hand will be declared dead and play continues, otherwise the player must fulfill their obligation for the amount owed.

8. New players arriving in “rake” games below $10-$20 may receive a hand without posting any blinds unless they are in a blind position and want to receive a hand on that deal. New players arriving in $10-$20 games and above are required to post the blinds or they may wait for the big blind. In all “time” Hold’em games they are required to post or wait for the big blind.

9. All poker games are table stakes and all players entering a poker game must make at least the minimum buy-in.

a. The minimum buy-in is generally ten (10) times the minimum bet for that game.
b. Players may take their cheques with them when leaving the poker room; however, they must verify the amount prior to leaving with the dealer and replace the same amount upon their return.
c. If a player runs out of cheques during the course of a hand that player is eligible to play all-in for the portion of the pot in which he/she has an interest in.
d. Players may not add to their table stakes once a hand has begun.
e. Players are allowed one short buy-in (50% or more of original buy-in) for each full buy-in (adding less than the full buy-in amount is considered a short buy-in).

10. Cards must be kept on or above the table surface in plain view. Cards may not be removed from the edge of the table surface.

11. It is each player’s responsibility to protect his/her own hand and right to action.

Casino poker room rules

12. Once a card touches the muck that hand will be declared foul.

13. All losing hands will be mucked before the pot is awarded.

14. The winning hand will remain face up until after the pot has been awarded.

15. A misdeal may be ruled for circumstances not covered here. The following will be ruled misdeals:

Casino Poker Room Rules

a. The deal is out of position and it is discovered prior to the flop being turned.
b. The first card is boxed or exposed.
c. If two or more down cards are exposed due to dealer error.
d. If two or more boxed cards appear when the starting hands are dealt. (If it is discovered that there are boxed cards in the stub after the completion of the deal, the action continues.)
e. Wrong number of cards on the deal in Stud games.
f. Exposed card on the button or 1st card on one of the blinds is a misdeal.
g. An exposed card in the flop is treated as a scrap piece of paper, unless it is the second boxed card, in which case it would be declared a misdeal.

16. Once a new hand has begun no decision can be rendered in regard to the previous hand.

17. No one may play other player’s cheques.

18. Play-overs will be allowed at management’s discretion.

19. No “rabbit hunting”. Players and dealers are not allowed to look through the discard pile.

20. Cards speak. Winning hand must show all cards face up on the table. The player instituting the last action (checking or betting) must turn their hand over first. The house dealer will assist to the best of their ability in the reading of hands although it is each player’s responsibility to protect their own hand at all times.

21. A player miscalling a hand with the intent to cause another player to act on their hand risks forfeiture of the pot and/or expulsion from the poker room.

22. At the request of other players at the table, non-players may be asked not to stand or sit at the table.

23. No beverage containers, food, books, etc., allowed on the poker table.

24. The splitting of pots among players is not allowed, all hands must be played to completion.

25. Show one show all. If any player shows his/her cards to another player at the table all other players at the table then has the right to see them upon request.

26. If a player shows one of his/her cards in an uncalled hand, that player is not required to show other card.

27. A bet and three raises are allowed unless it is “heads up” before the “cap” (third raise) then players may make an unlimited number of raises.

28. All raises must be at least equal to the size of the last bet, except in “all-in” situations.

Casino Poker Room Rules

29. Players must act in turn. A knock on the table constitutes a pass. To eliminate the possibility of forfeiture a player must call “time”, failure to stop the play prior to substantial action occurring may result in the right to act.

30. Players who place a single chip into the betting perimeter that is larger than the bet to them are considered to be calling the bet unless they announce “raise.”

31. String raises are not allowed. A player must either put out the full amount of the bet and raise at once or announce “raise.”

32. Verbal statements in turn are binding; verbal statements out of turn may also be binding.

33. If a player acts out of turn and their bet or raise influences action, that bet or raise must stay in the pot.

34. A card found face up in the deck (boxed card) is treated as a scrap of paper. A card being treated as a scrap of paper is replaced by the next card below it in the deck.

35. If an irregular card or cards (cards of the same rank, cards of a different back color, etc.) appear during the course of a hand, all hands are dead and all action is void. If an irregular card(s) is discovered in the stub, all action for that hand and previous hands stand.

36. All-in wagers are considered action only if the all-in amount is less than 50% of the betting structure. If the all-in amount is 50% or more of the betting structure it is considered a wager and may be called, completed or raised.

Casino Poker Room Rules

37. In no-limit play, even in an all in situation, unless there is a full raise (100%), the betting is not re-opened to a player that has already acted.

38. Players may request a table change from a floor person. However, they must enter the new table with a full buy-in, unless they are coming from a broken game of the same or higher limit.

39. If a player requests a table change that player must move immediately when the seat becomes available. When moving to a different limit the player may play until their big blind. In must-move games, if a player has played the big blind they may play through the button.

40. In multiple-blind games, players must meet the total amount of their blind obligations every round, or they will receive a missed blind button.

41. In any all-in situation a partial blind constitutes a full blind.

Commerce Casino Poker Room Rules

42. In “time collection” games, if a player is away from their seat, the dealer will collect “time” from their stack. If a player is playing in a tournament they are still responsible for paying “time”.

43. In case of theft or natural disaster, Seneca Gaming and Entertainment is not responsible for any money or cheques left on the table.

Casino Poker Room Rules And Regulations

44. Only English will be permitted while a hand is in play.

45. Cell phone use is prohibited at the poker table.

46. Any changes or modifications to these rules will be conspicuously posted.

47. Managements’ decisions are final.

TDA Rules